Digital Technologies

2013EDN Years P to 6

7059EDN Years 7 to 10

7060EDN Years 11 and 12

7134EDN Masters Studies

Digital Technologies

Learning@Griffith

Course Project

simSchool

Review & Relate

Planning

Curriculum

Research

Content

Pedagogy

Technologies

Assessment

What nobler employment, or more valuable to the state, than that of the man who instructs the rising generation?

Cicero

Course Overview

Digital Technologies is a course of study at Griffith University for graduate students undertaking a Master of Secondary Teaching and having previously completed a computer science related degree so that some knowledge of computer programming and information systems is assumed. This course prepares students to teach the Digital Technologies subject for Years 7-10 students in Secondary Schools. Digital Solutions will subsequently explore the Years 11 and 12 curriculum in Tri-Semester 2.

Digital Technologies

Course Structure

Each week students will spend three hours exploring a particular theme. Because three hours is a long time to sustain attention, it is broken into one hour blocks, the first will be direct instruction using a combination of lecture and directed activities, the second will be an ongoing project based learning activity, and the third will be simulated teaching using game based learning. Off campus learning is not supported and students will need to attend to gain full benefit from the course.

Course Project

simSchool

Course Assessment

Students have two assessment tasks to complete for this course, the first is an investigation of different approaches to teaching Digital Technologies where you Review and Relate approaches, due mid April, the second is a Planning activity where you detail how you would teach and assess a unit (with two detailed lesson plans) to a defined group of students, due mid May.

Review & Relate

Planning


Week 1 (28/2/18)

Curriculum

Exploring the scope of Digital Technologies activities and project solutions for the junior secondary classroom.

Curriculum


Week 2 (7/3/18)

Research

Exploring research principles and methods to examine educational policies that inform 21st Century educational contexts and examining research and practice of international best practice relating to Digital Technologies education pedagogies, curricula, and assessment.

Research


Week 3 (14/3/18)

Content

Experiencing and deconstructing junior secondary Digital Technologies learning activities and projects.

Content


Week 4 (21/3/18)

Pedagogy

Examining the importance of developing thinking skills (Design, Computational and Systems) through Digital Technologies. Exploring planning processes that support student-directed learning and the integration of activities through project-based learning.

Pedagogy


Week 5 (28/3/18)

Technologies

Exploring the technologies available to support learning in Digital Technologies and developing a scope and sequence of activities and associated lesson plans to address curriculum requirements.

Technologies


University Break


2018 Games



Task 1 (16/4/18)




Assignment 1 due (Monday 9am)

Review & Relate


Week 6 (18/4/18)

Assessment

Exploring assessment approaches to support and measure learning of Digital Technologies, including notions of formative, summative and diagnostic assessment.

Assessment



Week 7 (ANZAC day)



AZAC Day



Task 2 (14/5/18)




Assignment 2 due (Monday 9am)

Planning