Coding Solutions

Technologies Education

Every maker of video games knows something that the makers of curriculum don't seem to understand. You'll never see a video game being advertised as being easy. Kids who do not like school will tell you it's not because it's too hard. It's because it's boring.

Seymour Papert

Coding involves the range of instructional sequences and programming languages that students use to create solutions to problems. Programming Languages should be treated as other ICT's, as tools to enable students to accomplish tasks, solve problems, and develop their understanding of Digital Technologies, the learning of a programming language or any tool, should not be an aim unto itself.

The temptation to see students using and learning about the various apps, games, robots, websites, programming environments, etc. as achieving the curriculum is strong, but it entirely misses the point of the Digital Technologies subject. Yes we teach students about these tools, and how to use them, but so they can use them to be creative, solve problems, and develop innovative new ideas.

Do not be overly concerned you do not yet know a programming language, we are not just teaching programming languages. You will teach a little more about programming and other tools each year, and there are a wide range of resources to assist you. Over time you should aim to learn to program, as this will increasingly improve your ability to assist your students to be creative and innovative in their use of programming languages , but his is an iterative process, as long as you learn a little more each year.

Coding Solutions

Lecture

Attend the lecture to explore the concepts for this week.

Coding Solutions
Lecture

Lecture Notes

Read and view video clips further about the concepts explored this week.



Notes

Lecture Synthesis

Complete a summary and synthesis of what you have learnt in the lecture and course notes this week by the next lecture. It counts 1% towards your Log of Learning Activities.

Synthesis

Coding Solutions Quiz

Complete the quiz before the next lecture. It counts 1% towards your Log of Learning Activities.

Quiz

Tutorial

Attend the tutorial to further explore the concepts presented this week and practice teaching them.


Tutorial

Provide Feedback on Lesson Plans

In tutorial small groups you will provide feedback on the lesson plans shared this week.

Submit a brief summary of the feedback you received and provided during the tutorial by the next tutorial. You can use dot points. It counts 0.5% towards your Log of Learning Activities.

Peer Feedback

Digital Technologies Activity

Digital Technologies Activities

Design and Technologies Activity

Design & Technologies Activities

Applications

Thunkable

Online app development

Thunkable

Google CS First

Computer science projects around different themes with each containing 8 lessons of 60-90 minutes

CS First
Story
Art
Games
Dress
Music
Friends
Social
Sports
Anime

Scratch 3.0 Preview

https://preview.scratch.mit.edu/

ScratchX

http://scratchx.org/

Tutorial Reflection

After the tutorial, you should complete a reflection on what you learnt in this weeks tutorial by the next tutorial. It counts 1% towards your Log of Learning Activities.

Reflection

Preparation for Week 7

Create two lessons plans, one for Design & Technologies and one for Digital Technologies. You will share these in tutorial next week and conduct simulated teaching of your lessons. Together, these count 1% to your Log of Learning Activities if submitted before the start of next weeks tutorial.

Lesson Plans

Week 7 Digital Technologies Lesson Plan

In tutorial small groups you will share the Digital Technologies lesson plan you have developed for next week.

Submit your Digital Technologies lesson plan developed for the Week 7 tutorial by the start of next weeks tutorial. It counts 0.5% towards your Log of Learning Activities.

Share Lesson Plans

Week 7 Design and Technologies Lesson Plan

In tutorial small groups you will share the Design and Technologies lesson plan you have developed for next week.

Submit your Design and Technologies lesson plan developed for the Week 7 tutorial by the start of next weeks tutorial. It counts 0.5% towards your Log of Learning Activities.

Share Lesson Plans

Progressive Feedback

Your views on how the course is going is appreciated.

Progressive Feedback