Computational & Design Thinking
New technology is common, new thinking is rare.Sir Peter Blake
Design Thinking is the primary thinking skill developed through the Design and Technologies subject, and Computational Thinking is the primary thinking skill developed through the Digital Technologies subject, though there is overlap, in particular Digital Technologies project include the design process of Design Thinking.
While both Design and Computational Thinking are evolving concepts in education, the intent is to focus your teaching on developing the thought processes students will require to be successful, not just a set of knowledge, processes and skills.
This week we will be exploring Design and Computational Thinking.
Attend the tutorial to further explore the concepts presented this week and practice teaching them.
WARNING Tutorial may contain nuts
Provide Feedback on Lesson Plans
In tutorial small groups you will provide feedback on the lesson plans shared this week.
Submit a brief summary of the feedback you received and provided during the tutorial by the next tutorial. You can use dot points. It counts 0.5% towards your Log of Learning Activities.
Digital Technologies Activity
In tutorial this week we will be exploring the concept of Computational Thinking.
You will all write out the instructions (procedure) to make a Peanut Butter and Jelly sandwich. Three volunteers will then attempt to follow your instructions and create the perfect PB&J sandwich.
- Loaf bread (in bag with seal)
- Peanut Butter Jar
- Strawberry Jam Jar
- Flat butter knife
- Large plastic bag (apron)
- Plastic sheet/bag 2m x 2m
Digital Technologies Activities
Design and Technologies Activity
In tutorial this week we will be exploring the concept of Design Thinking.
You will complete a design challenge to reduce infection rates during surgical procedures when medical instruments touch and infect a patients body during operations.
Using the following equipment, you are to develop a solution that detects if a medical instrument touches the patient when it should not, and provides an audible signal (buzz) to the surgeon that a mistake has been made. Once that is achieved, using a Makey Makey kit, you are to develop a digital interface to your design, visually displaying errors and counting mistakes and showing this value on the screen.
- A4 cardboard sheets (photocopy boxes)
- A4 sheet stiff card
- stanley knife
- roll of alfoil
- roll of masking tape
- battery and holder
- red wire (1m)
- black wire (30 cm)
- all metal tweezers
- Makey Makey interface kit
Design & Technologies Activities
Preparation for Week 6
Create two lessons plans, one for Design & Technologies and one for Digital Technologies. You will share these in tutorial next week and conduct simulated teaching of your lessons. Together, these count 1% to your Log of Learning Activities if submitted before the start of next weeks tutorial.
Week 6 Digital Technologies Lesson Plan
In tutorial small groups you will share the Digital Technologies lesson plan you have developed for next week.
Submit your Digital Technologies lesson plan developed for the Week 6 tutorial by the start of next weeks tutorial. It counts 0.5% towards your Log of Learning Activities.
Week 6 Design and Technologies Lesson Plan
In tutorial small groups you will share the Design and Technologies lesson plan you have developed for next week.
Submit your Design and Technologies lesson plan developed for the Week 6 tutorial by the start of next weeks tutorial. It counts 0.5% towards your Log of Learning Activities.