Second Life as an environment for higher education

posted 5 Sep 2011, 01:08 by Jason Zagami   [ updated 25 May 2014, 20:58 by Jason Zagami ]
Wednesday, 7 April 2010

Second Life as an environment for higher education


Zagami, J. (2010, April). Second Life as an environment for higher education. Paper presented at the Australian Council for Computers in Education Conference, Melbourne, Australia. Retrieved from http://acec2010.info/proposal/256/second-life-environment-teaching-technology-education


Zagami, J. (2010). Second Life as an environment for higher education [Presentation slides]. Retrieved from http://www.slideshare.net/j.zagami/acec2010-second-life


Students are engaging with online 3D virtual environments as creative social spaces but virtual environments such as Second Life also provide opportunities to facilitate education in a flexible, connected and creative medium. Using a Second Life environment developed for Griffith University this study compared the BlackBoard online chat system with the Second Life chat system, the use of collaborative online design processes compared with individual online design processes, and the development of arts education concepts in a virtual environment. It finds that some educational concepts and processes are supported by the use of virtual environments, particularly online discussions, collaborative design, and Drama Education concepts. 


Second Life As An Environment For Higher Education

 
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